This is the program for the 2005 Games, Learning & Society Conference. Links to selected webcast sessions are available here. Download a PDF version of the 2005 program. Click here to return to the upcoming conference page. Last updated 1/28/06.

Friday,
June 24th
Check-In
Begins at 8:00
Continental Breakfast
8:30 - 8:50
Hall of Ideas G
Hall of Ideas F
Hall of Ideas E
9:00
-
10:30

SYMPOSIUM
Playing Culture

Jesper Juul &
Eric Zimmerman

Henry Jenkins
Respondent

This session is available for webcast.

INDIVIDUAL PRESENTATIONS
Learning Through Designing

Magy Seif El-Nasr & Brian Smith
Learning through Game Modding

Peter Border
Teaching Physics by Designing Games

Kristen Pilner Blair & Daniel Schwartz
Guided Discovery Games with Teachable Agents

David Shaffer
Respondent

This session focuses on issues of interest to teachers.

WORKSHOP

Robert Moore, Nicholas Ducheneaut, & Eric Nickell
Leveraging Virtual Omniscience: Mixed Methodologies for Studying Social Life in Persistent Online Worlds

Constance Steinkuehler
Session Chair

10:45
-
12:15

SYMPOSIUM
Simulating Schooling

Kurt Squire &
Levi Giovanetto

Apolyton University: The Higher Education of Gaming

Rich Halverson
Games for Leadership, Leadership for Games

James Paul Gee
Respondent

This session is available for webcast.

INDIVIDUAL PRESENTATIONS
'Effects' of Games

Dmitri Williams
The Social Impact of MMOG Play

Jack Kuo, Will Huang, & Jeffrey Wilkins
Exploring the Diagnosis and Treatment of Online Gaming Addiction

Constance Steinkuehler
Respondent


WORKSHOP

Sasha Barab
The Quest Atlantis Project: A Socially Responsive Play Space for Learning

David Shaffer
Session Chair

This session focuses on issues of interest to teachers.
Lunch 12:15 - 1:30
1:30
-
3:00

SYMPOSIUM
A Conversation Across Generations of Media Scholars

Henry Jenkins & Kurt Squire

David Bordwell & Jonathan Frome

Jay Lemke
Moderator

This session is available for webcast.

INDIVIDUAL PRESENTATIONS: Students as Gamers

Maya Kadakia
Using Morrowind to Teach Characterization, Cause & Effect and Storyline

Samantha Blackmon
Racing Toward Representation: An Understanding of Racial Representation in GTA Vice City

Elizabeth Hayes
Respondent

This session focuses on issues of interest to teachers.

TWO PART WORKSHOP
Designing Player Perspectives

Benjamin Stokes
Combining Play with Service Learning

Tom Crawford
Unholy Union: Innovation by Mixing Unnatural Things

Alice Robison
Session Chair

3:15
-
4:45

INDIVIDUAL PRESENTATIONS
Designing Games

Robin Hunicke
The Case for Dynamic Assessment

Doug Church
Games and Improvisation

John Seely Brown
Respondent

This session is available for webcast.

INDIVIDUAL PRESENTATIONS
The Regulation of Play in MMOGs

T. L. Taylor
Beyond Management: Considering Participatory Design and Governance in Player Culture

Constance A. Steinkuehler
The Mangle of Play

Dan Hunter & Greg Lastowka
The Jurisdiction of Play

Margaret Chmiel
Respondent

SYMPOSIUM: Games for Thought: The Future of Education & How We Can Get There

David Shaffer
Session Chair

Kelly L. Beckett, David Hatfield, Alecia Magnifico & Gina N. Svarovsky

James Paul Gee
Respondent

This session focuses on issues of interest to teachers.

Teacher's Books = Recommended especially for teachers.

Sonic Foundry Icon = Session is available for webcast courtesy of Sonic Foundry.

Friday,
June 24th